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As more and more technologies that once were science fiction are now becoming reality, we look at how IP laws can deal with futuristic technology today. While our technology continues to evolve we ask whether IP laws with their genesis in the Industrial Age are sufficient to to deal with technology of today and of the future.
On Friday October 17, at the 2014 ITechLaw Conference in Paris, Joren De Wachter and I will lead a discussion to explore these issues. We will explore:
· Who or what can create Intellectual Property?
· Can devices, software, etc., create Intellectual Property? If so, “who” owns the IP? The owner of the machine? The operator of the machine? The inventor of the machine?
· Can/should IP rights apply to inventions or creations made by machines?
· If one interacts with a computer game, and the “game” generates IP content, who owns that content? The gamer? The game platform creator?
· Are current IP laws and associated rights and restrictions adequate to cover emerging technologies?
· What are the IP rights / limitations of third parties who implement technological innovations?
After the presentation and discussion, OP-IP will summarize the insights and remarks of the participants.
Here's a "Back to the Future II" technology, the hoverboard, available today, well, sort of: http://www.foxnews.com/tech/2014/10/23/marty-mcflys-hoverboard-is-finally-real-and-its-on-kickstarter-right-now/?intcmp=features
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